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NPCS!
May 15, 2012 3:19:17 GMT 10
Post by xPhoenixXx on May 15, 2012 3:19:17 GMT 10
Ok, got NPCs running, no perms on players yet other than interact. NPCS can do this: * Guard/Patrol an area ? Healer ? Basic Wizard (weather, tp etc) * Body Guard (for hire? not sure here) ? Evil NPC (kill quest NPC eg) ? Blacksmith NPC * Trader NPC * Quester NPC (Quests! and i think it is in theory possible to be rank promoted by them) ? Generic (stands or walks around talking about nonsense) (* Working, ? Not Tested yet) In theory: We can setup quests for some rank promotions - may need to create a number of extra "little" ranks to keep players occupied. Animals, Babies, Minions for hire (henchmen?) The bad - If your Henchman kills something for you - no EXP orbs sorry Waypoint pathing is a bit hit and miss Sometimes "forgets" pathing Can be confused as players and can be attacked in no PVP zones - which messes up the NPC's gear. Can't skin the NPCs unless you name them after a real player using the skin your after. Herobrine!
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