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Post by xPhoenixXx on Dec 13, 2013 13:22:43 GMT 10
Hi Everyone.
I am currently doing a "plugin wipe" which basically means - clearing the configurations of plugins; and allowing them to generate new default sets. At the moment these are the plugins being targeted: Essentials Magic Spells Tardis's Multiverse Settings and Inventory Survival Games Vanish
Also some plugins are already wiped as they failed to load last update
Implications? Essentials settings such as value of items to server, enabled signs, (buy/sell/gamemode/weather etc), nickame prefixes will be lost or disabled Probably Buy/Sell Signs will remain disabled to be replaced by trade signs or merchants. Free signs may or may not be. We may replace these with "kits" instead. However they are needed for the wizard tower so this may be difficult. Multiverse will loose its link to all worlds but default; and generators will not be active. (this happened anyway as MV crashed in current version) Any items in inventory on other worlds may be lost Survival game arenas and lobbys need to be reset (probably just cut/paste the old settings in) Everyones Tardis will be lost (been warning about this for a while) Stargates will need resetting.
Economy is being altered
Possibly other things.
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Post by 空 on Dec 13, 2013 17:25:17 GMT 10
Yeah there's that annoying '~' nick prefix now!! Ouch item values gone? Can't we copy/paste them back? And we do need Buy signs for wiztower... worst case I'll replace them with trade signs, but means I'll have to restock them.
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Post by grimnir on Dec 13, 2013 18:37:52 GMT 10
can possibly use and NPC to restock the signs, or just have a trader NPC instead of signs. once we test our the citizens stuff that is
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Post by xPhoenixXx on Dec 15, 2013 17:23:20 GMT 10
Signs can be turned on again its just an essentials config option.
I do however want to move away from them if possible. Without the sell command and the buy/sell signs it forces players to rely on trade signs and npcs, simplifying our economy exploit issues.
Maybe signs yes, and sell command no.. ? Discuss if you like, Grim can set the appropriate config.yml option. Tho it appears another update came out, so we are back to square 1 on plugins again.
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Post by 空 on Dec 16, 2013 0:36:37 GMT 10
Yes, actually that's a great idea. Signs yes and sell command no.
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Post by xPhoenixXx on Dec 18, 2013 9:45:24 GMT 10
I've changed the annoying prefix to . now - still annoying but still testing.
Also re-enabled signs.
If it is quiet I will see about disabling the sell command if it isn't already.
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