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Post by xPhoenixXx on Sept 5, 2013 0:41:58 GMT 10
Well 3 times is the charm it seems. In an attempt to tidy up our world map, I installed a program called worldborder. What this can do is fill in any un-generated sections of map, and limits players to playing inside this pre-generated region of the world. This has two positive effects: 1: All chunks are already rendered so there is less "render lag" 2: Any satellite maps are much more tidy, and we dont get the "some tool teleported to 1million x 1million blocks out in the world, and crashed out our map making program by causing a bugged out map." issue which caused our last 2 map crashes. We can also do "world wrap" which means if you walk off one side of the world, you appear on the other. making the world round HOWEVER.. apparently the worldborder program did something odd.. and i had to perform a small revert. But on examining the region files nothing was in fact missing. So it appears the only news is me wondering if I am going crazy or what? Ive done a full backup, and cleared some diskspace and again queued up to generate the world out to a radius of 70000 (officially 70000 is where our world ends) However a number of locations have been identified outside this radius. None seem particularly active - and another ability of this plugin is the "trim" function a particularly evil ability that removes chunks outside of your world edge... Not planning to run this as yet... But please let us know if you are outside the 70,000 radius.
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Post by 空 on Sept 5, 2013 2:17:22 GMT 10
No pain no gain I guess.
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99imh
New Member
Posts: 3
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Post by 99imh on Sept 5, 2013 6:00:32 GMT 10
How long are you going to have white-list?
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Post by 空 on Sept 5, 2013 8:11:42 GMT 10
There is no whitelist AFAIK.
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Post by xPhoenixXx on Sept 5, 2013 11:11:22 GMT 10
It was on white while the worldborder generator ran, as players moving around make odd things happen. It's off now.
BTW 99imh was having some home issues, something about falling in water where once a house existed. Tho I cannot find any record in logblock or region backups in the area he was in when he reported it.
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Post by Lucky_Coin on Sept 5, 2013 18:50:13 GMT 10
Btw xXPhoenixXx, the ender dragon is back.
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Post by alexjerta on Sept 5, 2013 20:33:18 GMT 10
Should do an event for killing it if its back, well before someone slays it
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99imh
New Member
Posts: 3
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Post by 99imh on Sept 6, 2013 5:53:32 GMT 10
Ok
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Post by xPhoenixXx on Sept 6, 2013 20:56:19 GMT 10
enderdragon is back? That shouldnt happen unless end space was reset.
Are all the space stations still there?
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Post by brinsta9 on Sept 8, 2013 17:22:18 GMT 10
oh phoenix, that border thing erased my castle.
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Post by xPhoenixXx on Sept 8, 2013 19:54:30 GMT 10
nah its still there, unless someone ran the trim option, its just outside the radius.
There is an option for a "passport" to travel outside the border, ill see if i can set it for you
Ok - you have this permission brinsta -
/wb bypass [player] [on/off] - enable/disable bypass mode for a player, allowing them to go beyond the border without being knocked back. The list of people with bypass mode enabled is wiped on server restarts. The specified [player] name is optional if run in-game and defaults to the player running the command if not specified, but is instead required if run from console. [on/off] is optional and will simply toggle if you don't specify "on" or "off".
Permission: worldborder.bypass
I've backed the world up anyway, so even if i ran the trim option i could WE it in somewhere else.
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Post by brinsta9 on Sept 8, 2013 20:56:23 GMT 10
alright ill give it ago
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Post by brinsta9 on Sept 9, 2013 19:28:59 GMT 10
Yup it worked, thanks phoe
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Post by xPhoenixXx on Sept 10, 2013 9:27:54 GMT 10
... and no matter what he tries, cam cant get to it now
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