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Post by xPhoenixXx on Sept 29, 2012 11:16:16 GMT 10
Hi all, It seems pretty clear that the Titan project is a bit too big in scale for most players.
So I have partially to deal with the "Grinder" problem come up with another project.
Many of you may have played games like Diablo, or Warcraft, or Guildwars, or other 1st person Roleplaying games.
My project is - create an epic DUNGEON - with traps, trip wires, big open hallways, dark scary corners and dead ends, epic roman columns, waterfalls of Lava, etc that sort of thing.
For a very simplistic example have a look at the Graveyard at spawn, it has a trapdoor that let to a dead end where a zombie would ambush you, and has a crypt where pigzombies pour out and attack you, etc. Of course a dungeon would usually be underground, but you can exploit the night physics and make places that are dangerous at night like the graveyard.
If possible place signs on walls with notes such as "we need a skeleton here" or "a zombie there" or this is a boss room we need a giant or enderman in here etc - and we will see what we can do.
I personally hate grinders, they are not fun, quite pointless, and given the last time I found one it contained over 600 zombies, and was lagging the server to death, and eating up quite a lot of RAM, i have decided to officially outlaw them.
So what now? I suggest redesigning your "grinders" and building dungeons instead. If any more "staff exploited" mob spawners are found they will be removed anyway.
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Post by chadinha on Sept 29, 2012 12:00:56 GMT 10
Make a MW3 MAP "Dome" It will get heaps of ppl And it cold be Rank wars??
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Post by bty101 on Sept 29, 2012 17:47:06 GMT 10
Ummmmmm I'm good at making traps can I help?
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Post by 空 on Oct 1, 2012 4:16:59 GMT 10
This is a server project, EVERYONE is welcome to help Rem. I will take it up to remove all grinders.
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